How Oldschool Graphics Worked (Part 1): Commodore And Nintendo
In part 1, The 8-Bit Guy covers the limitations of color on older 1980's computers and game consoles such as the Nintendo Entertainment System and the Commodore 64.
(by: The 8-Bit Guy)
I'm Accountant / Formerly 42419777 on ICQ / Sometimes I make stuff in HTML, CSS and spreadsheets in Excel / Netizen since 1996
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